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Christoph Hormann wrote:
>
> Tor Olav Kristensen wrote:
> >
> > When rendering the source code below,
> > only half of the text object gets
> > illuminated from the (single) light
> > source used.
> >
> > When the light source is placed to
> > the "left" of this camera, the "right"
> > half of the object is lit.
> >
> > (And when the light source is placed
> > to the "right" of this camera then the
> > "left" side of the object is lit.)
> >
> > Ambient light will light all of it.
> >
> > Have I misunderstood something ?
> > Or is this a bug ?
> >
>
> I did not try to render your code, but you should not use the object
> pattern in isosurface function, because it contains infinite gradient.
I see - But that's a pity !
It would be a great possibility to "isofy"
all kind of "ordinary" POV-shapes.
> Infinite gradient in isosurface functions usually leads to unexpected
> results.
I think though (IIRC), that I earlier
have successfully made iso-images with
infinite gradients objects.
--
Best regards,
Tor Olav
mailto:tor### [at] hotmail com
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok
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