POV-Ray : Newsgroups : povray.unofficial.patches : Odd lighting of object pattern isosurface : Re: Odd lighting of object pattern isosurface Server Time
1 Sep 2024 12:22:46 EDT (-0400)
  Re: Odd lighting of object pattern isosurface  
From: Christoph Hormann
Date: 20 May 2001 14:23:24
Message: <3B080BE2.81F1DD5B@gmx.de>
Tor Olav Kristensen wrote:
> 
> When rendering the source code below,
> only half of the text object gets
> illuminated from the (single) light
> source used.
> 
> When the light source is placed to
> the "left" of this camera, the "right"
> half of the object is lit.
> 
> (And when the light source is placed
> to the "right" of this camera then the
> "left" side of the object is lit.)
> 
> Ambient light will light all of it.
> 
> Have I misunderstood something ?
> Or is this a bug ?
> 

I did not try to render your code, but you should not use the object
pattern in isosurface function, because it contains infinite gradient. 

Infinite gradient in isosurface functions usually leads to unexpected
results.   

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.