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"Bob H." wrote:
> Uh, hey, your light is below the sphere and global ambient makes the sphere
> black if unlit. So... ta da! that's why.
>
> Bob H.
Yes, meanwhile I found it out on my own... obviously the object coordinates in
a looks_like object are RELATIVE to the light_source position!
And then there is the problem of light_sources (with looks_like) within a
CSG... I noticed that in this case, the light_source is pretty well visible,
but the surroundings are not illuminated at all!
Perhaps I find a solution during the next hours... watch out! ;-)
See you in Khyberspace!
Yadgar
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