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Anton Sherwood wrote:
>
> > So here are 14 tiling, My only problem is that I have no good name
> > for them, so if you want to suggest any name, you're welcome.
>
> Why did you include "03", which is merely a sheared form of "00"?
Well, just because it use a lozenge instead of a square. It may have an
impact on the joint (And moreover, I do not know how to make a shear).
>
> Some have standard symbols:
> 00 4^4
> 01 6^3
> 02 3^6
> 06 4.8^2
> 07 3^3.4^2
> 08 3.6.3.6 = (3.6)^2
Do you have any reference ?
I found some naming for regular and repeating VERTEX:
00 is 4.4.4.4
01 is 6.6.6
02 is 3.3.3.3.3.3
06 is 8.8.4
and so on.
There seems to be no convention on what the ordering should be :
8.8.4 can also be 4.8.8
But evenm more there is some other regular and repeating vertex which are
problematic:
the 6.3.3.3.3 can be either left-handed or right-handed.
(Ok, it's the only one, and it's not yet implemented in my code, but it does not
help
to have a meaningfull naming :-).
Last point, I thing the "." as well as "^" are illegal for token in the pov
parser,
so at best, it may be replaced with "_"
Anyway, this naming scheme would only cover part of the problem.
>
> 04 is known to quilters as Baby Blocks.
> 09 is similar to the existing "bricks" pattern.
No, the bricks is a 3D pattern, with some 'amusing' (not) effects in the third
dimension.
These new patterns are only 2D : the third dimension is always ignored :->.
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