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"crackle metric infinite"
replaces (dx^n + dy^n + dz^n)^(1/n) with max(dx,dy,dz)
"crackle tumbled"
randomly rotates, for each nucleus, the coordinate axes on which
dx,dy,dz are computed. (has no effect on metric 2.) without this, the
`grains' all line up alike, which is generally not how real minerals
behave.
i'll go be quiet now.
--
Anton Sherwood -- br0### [at] p0b0x com -- http://ogre.nu/
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