POV-Ray : Newsgroups : povray.unofficial.patches : Optimized POV for AMD? : Re: Optimized POV for AMD? Server Time
1 Sep 2024 12:19:14 EDT (-0400)
  Re: Optimized POV for AMD?  
From: Christoph Hormann
Date: 1 May 2001 12:49:29
Message: <3AEEE942.8B651748@gmx.de>
Geoff Wedig wrote:
> 
> Awhile back, there was discussion about some versions of POV optimized for
> the AMD chips with 3D Now.  It could only be done with textures, as I
> recall, because those are single precision, but even so produced noticeable
> speed ups.

See the '3D!Now' thread from 'Sat, 27 Jan 2001 11:06:06' for details.  The
version Daniel Jungmann made (generic povray 3.1) didn't work correctly on
a K6 so i wasn't able to test it in detail.   

> 
> I've currently got a very complex set of textures and a very slow scene, and
> I'd like to try this to see if it helps.  Does anyone know where I can get
> this version of POV?  Actually, I need MegaPOV, if available, but the
> optimizations should be the same either way.
> 

If you can no more reach Daniel i can mail you the copy he sent me
(including source if you want to adapt it to megapov).  But it only works
with the MS-compiler.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.