|
![](/i/fill.gif) |
Here is a new version:
- better contrast
- rusted fence
- rotated fence (thanks for the idea !)
- added lights
Still need:
- some structures (those I tried wasn't good)
- a sun in the left corner maybe
I posted a view of a tower without fog...
and I corrected the code I posted for the fence...there was a mistake
producing too much cylinders...
#declare Grille00 =
union {
cylinder {<0.0, 0.0, -0.015>, <0.0, -0.75, 0.015>, 0.015}
blob {
threshold 0.6
#local ii = -1;
#while (ii < 81)
sphere {<0.03, 0.0, -0.015>, 0.014, 1.0 rotate (ii*360.0/80.0)*z
translate (ii*0.03/80.0)*z translate -0.03*x}
#local ii = ii + 1;
#end
}
}
#declare Fence =
union {
#local ii = 0;
#while (ii < 20)
#local jj = 0;
#while (jj < 20)
object {Grille00 translate <0.0, -5 + (ii * 0.75), -5 + (jj * 0.75)>}
#local jj = jj + 1;
#end
cylinder {<-0.03, -5.0 + (ii * 0.75), -5.0>, <-0.03, -5.0 + (ii *
0.75), 5.0>, 0.015}
#local ii = ii + 1;
#end
}
Post a reply to this message
Attachments:
Download 'factory 03.jpg' (15 KB)
Download 'factory tower.jpg' (14 KB)
Preview of image 'factory 03.jpg'
![factory 03.jpg](/povray.binaries.images/attachment/%3C3AE91D01.5040902%40xlstudio.com%3E/factory%2003.jpg?preview=1)
Preview of image 'factory tower.jpg'
![factory tower.jpg](/povray.binaries.images/attachment/%3C3AE91D01.5040902%40xlstudio.com%3E/factory%20tower.jpg?preview=1)
|
![](/i/fill.gif) |