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Looks good but please make the tea a bit stronger for me :}
Jan Walzer wrote:
> OK .. that's a way, I dropped the adc_bailout to 1/64 and it took 4
> hours. OK, there are some artefacts at the reflections, but with
> better AA I can get rid, I think ..
>
> Now the texture for the teaegg isn't right yet, but I thought, I'd
> like to share ...
>
> dunno, what happend to my previous wood-texture ... the normals are
> gone, I'll check for them ...
>
> --
> background{rgb 1}camera{location<1,5,-2>look_at 0}#macro
> m(a,b,i)#local d=(b-a)
> /8;#local
> e=vcross(d,y);#if(i)m(a-e,a+e+2*d,i-1)m(a+e,a+2*d-e,i-1)m(a+3*d-e,a+e
> +3*d,i-1)m(a+3*d-e,a+5*d-e,i-1)m(a+6*d-e,a+e+6*d,i-1)m(a+8*d-e,a+e+8*d
> ,i-1)#else
> cylinder{a,b,vlength(d)/3 pigment{rgb 0}}#end#end m(-4*x,2*x,4) // Jan
> Walzer
>
> [Image]
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