POV-Ray : Newsgroups : povray.binaries.images : can't get blobjects to connect : Re: can't get blobjects to connect Server Time
18 Aug 2024 14:21:10 EDT (-0400)
  Re: can't get blobjects to connect  
From: Tor Olav Kristensen
Date: 16 Apr 2001 20:00:23
Message: <3ADB85B1.140BCCA@hotmail.com>
Hi Bryan.

You need to increase the radii of
your sphere components.

In order for sphere components in a 
blob to "connect", they must have so 
large radii, that if they were "real"
spheres they would "tuch" each other.
(Hmmm... That's quite bad english,
I suppose :)


-- 
Best regards,

Tor Olav

mailto:tor### [at] hotmailcom
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok


Bryan Valencia wrote:
> 
> oops, here is the source
> 
> plane{y,0 pigment{color rgb .5} finish{reflection .2} normal{checker
> .4}}
> light_source{<-80,100,-90> color rgb 1}
> 
> #declare h=1;
> #declare mh=100;
> 
> blob{threshold .1
> #while (h<mh)
>     #declare f=(mh-h)/mh;
>     #declare a=sin(h)*5*f;
>     #declare b=(h)/5;
>     #declare c=cos(h)*5*f;
>     sphere{<a,b,c>,f/2,f*20}
>     #declare h=h+.5;
> #end
> 
>     pigment{color rgb 1}
> 
> }
> 
> camera{location<0,5,-20> look_at<0,4,0>}
> 
> sky_sphere{pigment{color rgb<.5,.1,.8>}}


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