I did not stretch it out. I rendered it at 512x384 but it got changed to
667x500 when I converted it to jpg.
Brendan
Stephen Bell wrote:
> It looks like something strange is happening with your antialiasing. The
> diagonal lines look very rough. Did you stretch this from a smaller
> resolution? If you want something simple to try with this model, you could
> use some of the metal textures that are included with POV-Ray and put a
> checkered plane underneath it. Ask anybody... We've all tried it. :-)
> Also, you might want to move your light source higher up so that it gets the
> top of the space ship. Change the camera so that it is looking right at the
> center of the model. Keep playing with Rhino while you can. It's not a
> cheap program when you're not doing it in school.
>
> Stephen Bell
> http://students.oc.edu/stephen.bell
>
> "Andrea Ryan" <ary### [at] global2000 net> wrote in message
> news:3AC6A9DD.C0687492@global2000.net...
> > I made this spaceship in Rhino at school in a computer graphics class.
> > Of course, I got way ahead of the others. Maybe I should tell the
> > teacher about POV-Ray.
> > Brendan
> >
> >
> >
>
> ----------------------------------------------------------------------------
> ----
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