POV-Ray : Newsgroups : povray.unofficial.patches : PoVMan Q: Shaders and displace warp? : Re: PoVMan Q: Shaders and displace warp? Server Time
1 Sep 2024 14:34:37 EDT (-0400)
  Re: PoVMan Q: Shaders and displace warp?  
From: Vahur Krouverk
Date: 2 Apr 2001 10:34:48
Message: <3AC88E42.E920E535@aetec.ee>
Michael Andrews wrote:
> 
> 
> The PoV code parses OK and the render window appears (I'm using wpovman
> 0.71.3), but I then get a message "Rendering error. Pigment type 3 not
> yet implemented" and the renderer stops. What I don't know is if this
> message is given by the shader or by the displace warp code.

This message comes from pigment calculation routine (Compute_Pigment
function).

> Any ideas out there as to why this doesn't work? If it would help I
> could post the shader file as well ...

I've repeated this behaviour, so provided information is sufficient.
When I have time, then I'll look at it. I've not tested shaders in
complex textures, so this might be quite easily oversight from my part.

With regards, 
Vahur


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