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Gilles Tran wrote:
>
> Well, it happens that I use brightness 2 in scenes where I have direct
> photographic references (I just cut and pasted the settings here), so the
> choice is only dictated by the similarity between the "real" scene and its
> rendered version (I'm not talking about the Cornell box here, but of complex,
> real-life pictures). These images also require extremely bright lights.
> But you're right, brightness level depends on the scene. My "Contrast" image
> used 1.2 for instance (but it was not based upon a photography). I don't
> remember using values lower than 1. It's more an aesthetic choice than a
> technical one IMHO.
>
It could be that Indoor scenes often work quite well with increased
brightness, it probably is also mainly a questions what settings the
objects' colors and finishes are tweaked for. NTL, could you point me to
some pictures using brightness 2?
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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