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oops, sounds difficult to me.
Nevertheless, thanks for answering..
Robert
Jean-Michel Grimaldi schrieb:
> >
> > balls. With 'seed' and 'rand' i get the distribution of the balls i
> > like. But unfortunately, a lot of the balls intersect with another.
>
> I think the easier way is to calculate a new position for a given ball
> until it intersects with no other ball, then add another one, etc.
>
> Though, if you have many balls, this will be quite lengthy, so you may
> prefer to generate a .pov file from a program writter in a faster
> language like C.
>
> --
> JM
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