POV-Ray : Newsgroups : povray.unofficial.patches : PoVMan Q: Shaders and displace warp? : Re: PoVMan Q: Shaders and displace warp? Server Time
1 Sep 2024 14:33:17 EDT (-0400)
  Re: PoVMan Q: Shaders and displace warp?  
From: Christoph Hormann
Date: 26 Mar 2001 13:41:03
Message: <3ABF8D41.7326FD60@gmx.de>
Michael Andrews wrote:
> 
> [...]
> 
> The PoV code parses OK and the render window appears (I'm using wpovman
> 0.71.3), but I then get a message "Rendering error. Pigment type 3 not
> yet implemented" and the renderer stops. What I don't know is if this
> message is given by the shader or by the displace warp code.
> 

AFAIK this can only be generated by the shader, i don't know about such a
message in the warp code.

> In the shader the only built in variables I'm using are P and Ci, so I
> believe this should even work as a 'non-object' shader.
> 

If the shader works in an isosurface function, it should work in a
displace warp as well.  Vahur has added support for isosurface functions
recently, see:

Subject: POVMan 0.7 available
Date: Sun, 25 Feb 2001 18:12:14 +0200
From: Vahur Krouverk <vah### [at] aetecee>
Newsgroups: povray.unofficial.patches

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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