i have the cpp.exe from the bmrt distribution. is that the problem? do
i need to use another one (like the suggested lcc version)? i've
checked the docs that come with povman and i just can't figure out what
i'm doing wrong. i can compile shaders for bmrt no problem using bmrt's
slc. but every time i use povslc i get an error from the cpp and then i
get a 'compiled' shader that is 0kb and won't work.
help!
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