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>> when I drop the lighting so the fog is less bright,
>> the picture becomes completely dark elsewhere.
Hi again! :o) Just like to mention that if media is your main source
to light up the walls, you can increase the brightness of radiosity in
the global settings.
It may also help to lower the density of media, rather than decreasing
the light sources. Well, this sounds logical to me but don't ask me how;
media is a slow effect I rarely use. :o}
And the smoke: There exsists an include file for this, maybe you would
be interested in trying it. I don't know if it's flexible enough or the
speed of rendering, but...
http://www.studenter.hb.se/~arch/smokegen/index.htm
Hugo
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