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Francois Dispot wrote:
> Disnel wrote:
>
>> When I render large scene (approx 350MB in memory) with PVMMegaPOV on
>> one machine with two processors all is OK, but when I try to run it on
>> second machine through network, pvmd at the second machine takes another
>> 300MB of RAM. After some time it falls down to reasonable size, but it
>> is strange. It is some bug in PVMegaPOV, or in PVM, or it has some reason?
>
>
> pvmd itself shouldn't use that much memory. It is just a daemon handling
> and buffering messages. It could start increasing its buffers if a huge
> number of messages cannot be transmitted to their respective targets.
>
> Could you please give me some more info:
> - platform, os, version of pvm (mine is 3.4.2)
i386 (2xPIII800, 1xAMD 850), Linux (RH 6.2), PVM 3.4.3
> - did you use radiosity?
No. Tried it, but it is slower than at one procesor without PVM :(.
> - when does pvmd eat memory (while its clients are
> parsing/pre-rendering/rendering)?
During parsing. When renderings starts, pvmd falls down to reasonable size (under 1MB)
> - how did the render end (correctly?) and how the loads were balanced
> (see the percentages achieved by each client in the stats)
Render ends correctly. Loads are
host name [ done ] [ late ] host name [ done ] [ late ]
Infinity.localdomain [11.69%] [ 0.37%]Infinity.localdomain [ 8.62%] [ 0.00%]
linux [79.69%] [ 0.00%]
(Infinity is 2xPIII800, linux is 1xAMD 850, I think, that AMD is much faster for
render, this has influence of loads)
>
> This problem is unknown to me (I mostly run pmp as you usually do), and
> was never reported.
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