|
![](/i/fill.gif) |
<plead>i'm trying to do a fairly complicated texture, and when i tried
to make a layered texture with a base color on the bottom, a proximity
pattern over that (which has semi transparent parts), and then a planar
texture on top (which is mostly transparent except for stripes) i got an
error stating i'm not allowed to layer patterned textures. my question
is why not? is there another way i can accomplish the same thing? or
will i have to make a duplicate of my original object, cut it to the
same size as the stripe, expand the overall dimensions by a minute
amount and then texture that with the stripe color? it seems quite
inelegant if i have to do this. perhaps i should look into shaders for
the povman patch? or is there a way to combine a proximity pattern on
the same layer as a planar (or gradient) pattern?</plead>
TIA
Post a reply to this message
|
![](/i/fill.gif) |