POV-Ray : Newsgroups : povray.binaries.images : Shouldn't my world be tipped? : Re: Shouldn't my world be tipped? Server Time
18 Aug 2024 20:12:37 EDT (-0400)
  Re: Shouldn't my world be tipped?  
From: Bryan Valencia
Date: 16 Mar 2001 18:28:13
Message: <3AB2A245.F8447138@209software.com>
Thanks, I was using UP in place of SKY

Dan Johnson wrote:

> Bryan Valencia wrote:
>
> > camera{
> >   location  <0.0, 0.5, -4.0>
> >   direction 1.5*z
> >   up  <-1,1,0>
> >   right     4/3*<1,1,0>
> >   look_at   <0.0, 0.0,  0.0>
> > }
> >
> > shouldn't this have tipped my world to a 45 degree angle?
> >
> >   ------------------------------------------------------------------------
> >  [Image]
>
> Try this
>
> camera{
>   location  <0.0, 0.5, -4.0>
>   direction 1.5*z
>   sky <-1,1,0>
> look_at   <0.0, 0.0,  0.0>
> }
>
> --
> Dan Johnson
>
> http://www.geocities.com/zapob


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.