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Thanks, I was using UP in place of SKY
Dan Johnson wrote:
> Bryan Valencia wrote:
>
> > camera{
> > location <0.0, 0.5, -4.0>
> > direction 1.5*z
> > up <-1,1,0>
> > right 4/3*<1,1,0>
> > look_at <0.0, 0.0, 0.0>
> > }
> >
> > shouldn't this have tipped my world to a 45 degree angle?
> >
> > ------------------------------------------------------------------------
> > [Image]
>
> Try this
>
> camera{
> location <0.0, 0.5, -4.0>
> direction 1.5*z
> sky <-1,1,0>
> look_at <0.0, 0.0, 0.0>
> }
>
> --
> Dan Johnson
>
> http://www.geocities.com/zapob
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