Gilles Tran wrote:
>
> Bonsai wrote:
>
> > But when I want to do the cut away with a sphere it goes back to the 1 or 2
>
> What about cutting away the (correctly positioned) individual parts first ? It
> should render faster than making the union first and cutting the union after.
>
> One fun thing would be to make the sponge out of triangles... I would render
> very quickly I guess.
Been there. Done that. Didn't help render times much. Memory use did decrease
however.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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