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Margus Ramst wrote:
>
> Bonsai wrote:
> >
> > I wanted to do the sponge in pure csg. So I did a lot of differences, that
> > resulted in this long rendertime.
> >
>
> Why differences? You should get *much* faster rendering if you created the
> sponge as an union, i.e. stack a lot of little blocks to make up the sponge
> structure, instead of progressively cutting holes out of one big block.
I did it that way once and while it was faster it wasn't signifigantly
faster. With that many edges you lose a lot of time doing anti-aliasing.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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