Bonsai wrote:
> Maybe this is a good scene to test the distribute render techniques
> currently discussed in povray.general in the large-render-thread. Parsing
> time is very short compared to render time (parsing time about 30 seconds,
> render time 2 days)
What computer (how fast) was used to render such picture? Which
algorithm was used? I managed to render menger with same recursion level
and 800x600 (AA0.3) just little over 12 minutes when isosurface was used
(this was when shader was used for calculation, for as it seems, shader
will outperform user's iso functions).
Post a reply to this message
|