POV-Ray : Newsgroups : povray.binaries.images : procedural patina (approx 19kbbu) : Re: procedural patina (approx 19kbbu) Server Time
18 Aug 2024 20:12:01 EDT (-0400)
  Re: procedural patina (approx 19kbbu)  
From: David Fontaine
Date: 9 Mar 2001 00:06:38
Message: <3AA86461.719D896A@faricy.net>
Ben Paschke wrote:

> Sorry for the boring geometry, but it seems to be demonstrating the
> texture quite well - i can't wait to slap it on a real model.
> The cluster of balls was declared as a union , then included in the
> scene and then referenced by the proximity_pattern applied to the
> cluster- pretty simple, really; i'm just heaps stoked that it can work
> this way! And i'm not sure that i've seen something done with it like
> this on p.b.i - please let me know!

This is ana amazing texture! Oh, and I hardly find the geometry boring. :)

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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