POV-Ray : Newsgroups : povray.binaries.images : Smoothly Blurred Patterns - blur2.jpeg (1/1) : Re: Smoothly Blurred Patterns - blur2.jpeg (1/1) Server Time
18 Aug 2024 20:17:10 EDT (-0400)
  Re: Smoothly Blurred Patterns - blur2.jpeg (1/1)  
From: Ben Paschke
Date: 5 Mar 2001 18:15:33
Message: <3AA41E45.D73EB34F@rsp.com.au>
Chris Huff wrote:

>
> > or it would be hard to do any other way?
>
> I don't think there *is* another way to do it. Well, you could probably
> create a DF3 pattern from an array with the data generated using
> eval_pattern()...difficult, slow, and memory consuming.

The only possible way i'd thought of was jittering the positions of 255
averaged textures. Not that efficient!


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