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Disnel wrote:
>
>
> First try. Guess for camera parameters, no good, yet ...
>
> ------------------------------------------------------------------------
> [Image]
Looks pretty good.
Others here have given their suggestions, which I won't repeat, but I
would add that you need to dirty up the textures a little to make the
buildings match the rest of the scene, and since post-processing is
inevitable with a scene like this, you might as well take the time to
blur the rendered buildings slightly.
-Xplo
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