Bryan Valencia wrote:
>
> Let's say you wrote an AI routine that made a ship attack targets or implemented
> gravity or wind velocity.
>
> You could call the exe repeatedly and it could store it's last state.
>
I would rather have the exe called outside of POV and store each result into
a distinct file (so that distributed rendering could be easy).
The filename could of course be based on the clock value and
the pov-scene would simply #include the one for the current clock.
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