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> You didn't run into compile problems with Microsoft libraries. You are
> simply defining types and functions that exist with the same name in the
> Microsoft libraries or that do not exist in the libraries are and used
> in your code. The problem is in the code, wherever you got it from, and
> the solution is to take a look at the compiler errors and then go to
> _your_ code, look for the symbols the compiler rejected and then fix
> them. Of course, you have to start with the _first_ error message, not
> the last one you get. Frequently one error causes another one later on
> because the compiler made an attempt to recover and continue somewhere
> later, but this rarely works.
>
> Look at the output you get:
>
> D:\PROGRA~1\MICROS~3\VC98\include\frame.h(22) : error C2061: syntax
> error : identifier 'BYTE'
>
> So, find out what the problem is with" BYTE" and you are one step
> closer. "frame.h" is a POV-Ray include file (if it isn't your project's
> include dirs are screwed up), so it has nothing to do with some other
> library.
this frame.h is not a povray include file it is one of the standard windows
include files, it is a microcsoft directory and not in the directory where
the POV sources are.
I just had a quick scan through the pov source and BYTE is only defined in
truetype.c. I have a look at that and see what I can do about it. it
probably is the same type as in the Windows *.h files.
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