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Christoph Hormann wrote:
>
> -nearest_count 20 does not make sense according to the docu, because it's
> limited to 10.
It is in offical docs and the result is some fixed length array, MegaPOV has the same
array?
>
> -recursion_limit 6 is probably much higher than necessary and uses a lot
> of memory and time. 3 should suffice in most situations.
Will try.
>
> -error_bound 1.0 is quite high. Lower values could lead to more realistic
> shadows below the tables and chairs.
Now I remember, that I created another version with "lower quality" settings but with
EB 0.5, it had better shadows at the floor...
>
> Where are those artefacts? I can't see them.
At the wall above windows.
>
> Christoph
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