POV-Ray : Newsgroups : povray.binaries.images : Clothray cloth simulation patch.. : Re: Clothray cloth simulation patch.. Server Time
19 Aug 2024 06:20:02 EDT (-0400)
  Re: Clothray cloth simulation patch..  
From: Jérôme M  Berger
Date: 23 Feb 2001 09:33:19
Message: <3A9674AF.1050103@iname.com>
Jerry wrote:

 > As someone who types everything and can't draw, I disagree with
 > this.  For me, POV *is* a modeler, and anything POV can do to help
 > me model is  good. This cloth patch looks awesome to me, based on
 > the results it is  producing.
 >
	As someone who also types everything and nearly can't draw, I have to 
disagree. POV is most definitely *not* a modeller (this doesn't mean 
that you have to use a modeller to create objects or scenes, you just 
use the tools that work best for you). POV is a rendering engine: its 
function is to take a scene description and output an image or a 
sequence of images, since a cloth simulator outputs a mesh (or a set of 
points) it has no place inside a rendering engine and should be used as 
an external tool.

	All this of course is my own personal opinion and anybody is free to 
disagree.

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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