POV-Ray : Newsgroups : povray.binaries.images : Displace warp/gradient pattern (27+31k) : Re: Displace warp/gradient pattern (27+31k) Server Time
19 Aug 2024 00:25:37 EDT (-0400)
  Re: Displace warp/gradient pattern (27+31k)  
From: Christoph Hormann
Date: 20 Feb 2001 08:48:32
Message: <3A9275B0.A9215832@gmx.de>
Chris Huff wrote:
> 
> > A pattern giving the slope of an object just like the slope pattern
> > right now, but that can be applied to any other object too.  The
> > value would be constant in direction of the slope vector.
> 
> If the point being evaluated isn't on the object, how does it get the
> normal? Does it search for the nearest point on the object?
> 

It will search in direction of the slope vector which leads to a pattern
constant in that direction.  Of course i could also take the distance into
account (for example for slope dependant fog being more dense on flat
areas).

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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