POV-Ray : Newsgroups : povray.binaries.utilities : Cloth simulator version 0.2.0 : Re: Cloth simulator version 0.2.0 Server Time
29 Jun 2024 07:21:33 EDT (-0400)
  Re: Cloth simulator version 0.2.0  
From: Jérôme M  Berger
Date: 16 Feb 2001 13:18:19
Message: <3A8D6EEA.80109@iname.com>
Scott Hill wrote:

 > Hmm - yeah should rip itself to shreds - Jerome, does the cloth simulator
 >  handle that kinda thing ? Presumably it'd be quite easy - I guess the
 >  cloth is a grid of interconnected springs, right ? So you could
 > define say a maximum 'stretch' factor - if a spring exceeds that,
 > it breaks and tears the cloth. Could that work ? Is it already in
 > there ?
 >
	It's not already there, but you're right it would be trivially easy to 
add. I'll add it to my todo list.

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
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