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It looks good, especially the mortar but 22 minutes for such a small piece
doesn't seem very practical.
Is it possible to use this in larger objects?
Remco
Marc-Hendrik Bremer wrote:
>
> Jpg-compression was not very friendly to the roughness of the mortar, but I
> think, this one is big enough for a technical-study.
> I wonder if it's worth to follow this path further (and which way to go),
> cause this simple scene with aa 0.3 needed 22 m 19 s on my PII 450 MHz (with
> some other stuff running as well). It's one isosurface, using the
> brick-pattern as a function and Jeff Lee's technique to give the bricks
> individual colours. The textures still needs a lot of work.
>
> What do you think?
>
> Marc-Hendrik
>
> --------------------------------------------------------------------------------
> Name: Bricktest.jpg
> Bricktest.jpg Type: JPEG Image (image/jpeg)
> Encoding: base64
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