"Rick [Kitty5]" wrote:
>
> could you continue the clovers on to the horizon? or patches of them.
yes, yes i could. i just layed out a suqare patch (translate
<(rand(sd1)*5)-2.5,0,(rand(sd2)*5)-2.5>) and then animated the camera and then
only realised the "patch" didin't fill the view once the anim was rendered ...
such is life whilst raytracing.
I guess i'd then instance the patch that i do have out to the horizon.
i think maybe a useful macro would be to create a view frustum that you could
call to define the bounds of object creation.
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