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David Whatley wrote:
>
> Hello everyone, I hope this is the correct group. My apologies if it is
> not.
>
> I am having some difficulty with rendering heightfields (pov and megapov do
> the same thing). I am getting a "patchiness" large patches on slopes that
> do not conform to anything reasonable as seen in this small are of an image.
> I've eliminated everything in the scene except the heightfield (feed by an
> image) and shaded with White. I've tried other height map images, and
> everything exhibits the same symptoms.
>
> The problem is the dark gray patches creeping up the slope of this plateau
> which are clearly not conforming to the true shape. In heightfields with
> gentle hills, I get the same thing (even more prominent).
>
> Any hints?
>
I can't say much from this small picture. If you are using 'smooth' try
turning it of and see the result, it usually gives a better impression of
the geometry and resolution which is not changed by smooth BTW.
Otherwise a larger perspective view (preferred in jpg) and maybe the code
could help.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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