POV-Ray : Newsgroups : povray.unofficial.patches : PovRay faster : Re: PovRay faster Server Time
2 Sep 2024 00:17:39 EDT (-0400)
  Re: PovRay faster  
From: Ken
Date: 4 Feb 2001 11:07:42
Message: <3A7D7EEB.974E7C5C@pacbell.net>
Daniel Jungmann wrote:
> 
> > It is a complete waste of time to optimize these by hand.  Every compiler
> > can do a much better job on these and the code stays readable on your
> site!
> >
> > If you want to seriously speed up POV-Ray, look into the intersection
> > algorithms and find ways how to reduce the number of intersections
> further.
> > Bounding boxes are a start, but maybe there are additional algorithms?
> >
> >
> >      Thorsten
> 
> Which compiler does these things?

Compilers do not do these things. Programmers do.

-- 
Ken Tyler


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