POV-Ray : Newsgroups : povray.unofficial.patches : ambient light handling : Re: ambient light handling Server Time
1 Sep 2024 16:12:45 EDT (-0400)
  Re: ambient light handling  
From: Hans-Detlev Fink
Date: 2 Feb 2001 06:44:17
Message: <3A7A9DB0.D5EE1DE4@pec.os.de>
Right. And we'll have to set our physical/renderer
parameters such that reality is "reflected" best.
Will now shut up, too. ;)

Tom Melly wrote:
> 
> "Hans-Detlev Fink" <hdf### [at] pecosde> wrote in message
> news:3A79860F.B5E9A568@pec.os.de...
> 
> <SNIP>
> 
> Isn't this a slightly circular arguement? A pure black object is pure black
> because it doesn't reflect any light. It's not that a black object doesn't
> reflect any light, it's that an object that doesn't reflect any light
> appears black. The colour is the result, not the cause. I'll shut up know.


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