POV-Ray : Newsgroups : povray.unofficial.patches : PovRay faster : Re: PovRay faster Server Time
2 Sep 2024 04:13:32 EDT (-0400)
  Re: PovRay faster  
From: Ken
Date: 1 Feb 2001 01:55:33
Message: <3A7908F3.6D88A107@pacbell.net>
Ben Chambers wrote:
> 
> Hmm... I think everyone is starting (?) to go about this the wrong way... Myself
> included...
> Ok, what not simply keep the official version the way it is, and _somebody_
> offer a platform specific, _unofficial_ compile?  I know someone recently did a
> 3dNow version (sorry, I don't remember who), this would be greatly appreciated
> if you can find a good way of posting it on the web...

Historically this is the way it has been handled. There have been
many patches released using various compilers and optimizing routines
over the years. Some work better than others and it takes the pressure
off of the POV-Team from having to purchase additional software and
hardware. It also minimizes their support headaches (to a certain
degree).

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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