Warp wrote:
>
> Not exactly. In most objects there's a specular reflection of the light
> from the object surface which will make a light source colored spot.
>
As I see it, if the surface is to reflect only pure red, then by definition
there should be no reflection (diffuse or specular) of green light. But of
course the default specular highlight model in POV works differently.
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
Home page http://www.hot.ee/margusrt
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