POV-Ray : Newsgroups : povray.unofficial.patches : Tesselation patch v. 0.1alpha : Re: Tesselation patch v. 0.1alpha Server Time
2 Sep 2024 00:12:34 EDT (-0400)
  Re: Tesselation patch v. 0.1alpha  
From: Christoph Hormann
Date: 31 Jan 2001 12:55:48
Message: <3A7851A3.17F01C95@gmx.de>
Geoff Wedig wrote:
> 
> This may be the solution I'm looking for.  Has anyone compiled this for Win
> platforms that I can get it?  I could go and compile Megapov myself, but I'm
> lazy.
> 
> Right now, I'm trying to create a mesh of an object's surface, but only when
> viewed from a certain angle (the triangles that would be visible using an
> orthographic camera).  I figure I can use the tesselation patch and
> only keep those triangles that have normals pointing in that direction (or
> partially in that direction).  Is there a better way than that?

Yes, use the megapov 'depth' post processing function and use the
resulting file as a heightfield.  

> Anyway, does anyone have the binary files available for me to play with?
> 

I compiled it with cygwin, but i did not put it on my website, if you
really want it i can send it.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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