This is already done a hundred times, but still I'm a bit proud that I've
managed to figure out how to do it and that it worked out this well. I've done a
sea surface with heightfields before but this is my first serious use of
isosurfaces. Tada! I never thought I would get them to work and I still don't
understand a lot of things that are supposedly possible with isosurfaces (for
instance: craters?) but at least now I know where to start.
Assuming that this is part of a scene with a gently rippling sea, any comments?
Oh and it's supposed to loop. It looked perfect when I previewed it (with
bumper) but the mediaplayer gives a flicker at the end, distorting the loop. I
don't know how to fix that.
Cheers,
Remco
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