Daniel Jungmann wrote:
>
> I also want to say that PovRay has a lot of "speed bugs". The plain C code
> is not very fast. You can speed it up without using 3D!Now etc., just
> programming a little different!
I'm sure there are possibilities and some parts of the code are quite old
and nobody understands them any more :-) But remember that the Pov-Team is
right now working on a new version that will not only contain new features
but also optimize existing things.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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