|
![](/i/fill.gif) |
Thomas Charron wrote:
> "Andy Cocker" <big### [at] mariner9 fsnet co uk> wrote in message
> news:3a70a87e@news.povray.org...
> > "Thomas Charron" <tch### [at] ductape net> wrote in message
> > news:3a70a3a7@news.povray.org...
> > > Whatcha think? This is *VERY* preliminary work. I may turn the
> > chains
> > > into studded chain instead of just cut wire chain in the future. This
> is
> > > just a quick render to see what it'd look like draped over a standard
> > white
> > > pigment cylinder.. Any ideas to make the chain look more realistic?
> > It's great. Is the chain using any kind of collision detection? Would it
> > adapt itself to any surface I mean?
>
> I wish.. :-) Theres a reason why it's laying on a cylinder, ya know..
> :-)
>
> Basically, I can generate flat peices,including angular ones, or ones
> that 'revolve' themselves around a given point in space. In this case, they
> are actually two peices. One revolving 1/4 around the origin (center of the
> cylinder), and another 1/4 around <12, 0, 0>. If I only had the time to
> work on things such as collision detection. :-( It'd be sweet if I could
> take a sheet and 'drape' it over things. Then I wouldn't spend so much time
> thinking about getting the placement just right for my IRTC image.. :-)
> I'm attempting to do a Paladin from the Crusades..
I remember three kinds of chain mail. Yours is the medium flexible version.
There is another kind that is stronger. I used to ride the bus to school every
day with a guy who was making a glove. It was taking him a very long time.
Dan Johnson
Post a reply to this message
|
![](/i/fill.gif) |