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Chris Huff wrote:
>
> > Do you plan to remove the limitations re direct light coming through
> > a portal?
>
> Not currently...the only way I can think of to do that would be to
> create a duplicate version of all light sources that is transformed to a
> position that would make it appear on the far side of the portal, and
> only accept direct rays that hit the portal object...and this would only
> work for type 0 portals, and wouldn't be easy to implement. Of course,
> maybe it only makes sense for type 0 portals...
>
How about photons? does it work with them like reflection?
Nice idea BTW, not only for the 'picture in a picture' scene but also for
abstract stuff just like reflection, but with probably a lot less
geometric limitations.
When are you planning to publish it?
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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