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David Fontaine wrote:
> Originally rendered at 5000x2000 aa0.3, took 12h 48m 59s and 76,767,231
> bytes.
>
> Once again I forgot to add the horns on top of the locomotive (the
> actual one is missing them too). And the "random" function seems to have
> made fairly un-random results yet again.
>
> I'm going to have a lot of work left on the bridge and landscape. I have
> the bridge pretty much done, but it hardly has a detail level anywhere
> near the train itself. I think I'll have the camera at one of the ends
> over a pylon, it's much easier to make realistic concrete than steel. I
> tried a turbulent bozo texture to make rusty spots but it doesn't look
> quite right. And I can use roundprism().
>
> BTW to make the bridge deck I have the long box with the cross braces,
> but no braes on top; strips are placed across thw width of the bridge at
> the height where the side crossbars meet and cross over, so that the
> part above serves as a guardrail.
>
> The geography will be all wrong of course, bridge is in France. :)
>
> Any tips on making the landscape?
>
> Comments on ghost train?
>
> --
> David Fontaine <dav### [at] faricy net> ICQ 55354965
> My raytracing gallery: http://davidf.faricy.net/
>
> ------------------------------------------------------------------------
> [Image] [Image]
The engines should have different numbers on them. Good choice of bridge
famous, same guy who made that tower in Paris. It doesn't have to look like
steel does it? Most steel bridges are painted.
Dan Johnson
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