Originally rendered at 5000x2000 aa0.3, took 12h 48m 59s and 76,767,231
bytes.
Once again I forgot to add the horns on top of the locomotive (the
actual one is missing them too). And the "random" function seems to have
made fairly un-random results yet again.
I'm going to have a lot of work left on the bridge and landscape. I have
the bridge pretty much done, but it hardly has a detail level anywhere
near the train itself. I think I'll have the camera at one of the ends
over a pylon, it's much easier to make realistic concrete than steel. I
tried a turbulent bozo texture to make rusty spots but it doesn't look
quite right. And I can use roundprism().
BTW to make the bridge deck I have the long box with the cross braces,
but no braes on top; strips are placed across thw width of the bridge at
the height where the side crossbars meet and cross over, so that the
part above serves as a guardrail.
The geography will be all wrong of course, bridge is in France. :)
Any tips on making the landscape?
Comments on ghost train?
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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