POV-Ray : Newsgroups : povray.binaries.images : about time for more ridged multifractaling [~222K Jpg] : Re: antialiased ridged multifractaling [~150K Jpg] Server Time
19 Aug 2024 10:24:26 EDT (-0400)
  Re: antialiased ridged multifractaling [~150K Jpg]  
From: Christoph Hormann
Date: 19 Jan 2001 02:11:14
Message: <3A67E891.1090DF7@gmx.de>
"Bob H." wrote:
> 
> Uh, you're talking about a huge parse aren't you? :-)  I'm still only at 256MB
> memory here.
> I figure each tree would be only several pixels even closest to the camera.
> 

No, i meant to do the plants with the isosurface, just make the planted
parts a bit higher and more noisy.

> 
> Not exactly sure how you meant "2D" here but I seem to recall that.
> 

It only means that it's 2d :-) meaning that it calculates the gradient in
a plane. Souldn't matter here, because usually you use something like:

isosurface {
  function { y - fnRMF(x, 0, z) - fnAdditiomalNoise(x, y, z) }
  ...
}

so you only use the RMF function on a 2d plane

Your construction is somewhat different, so i'm not sure if it works.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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