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The Alien Texture....
#declare TexBump1 =
function {
pigment {
dents
pigment_map {
[.1 dents pigment_map {[.1 dents color_map {[.1 rgb .75][.1 rgb
<1,.75,.5>/3][.125 rgb <1,.75,.5>/3][.1275 rgb <1,.75,.5>]} translate
-900*z][.1025 rgb <1,.75,.5>/3][.12725 rgb <1,.75,.5>/3][.1275 dents color_map
{[.145 rgb <1,.75,.5>*.75][.15 rgb <1,.75,.5>]} scale .75 translate -450]}
translate 600]
[.1025 rgb <1,.75,.5>/3]
[.1225 rgb <1,.75,.5>/3]
[.125 dents pigment_map {[.1 rgb <1,.75,.5>*.75][.1025 rgb <1,.75,.5>/3][.1125
rgb <1,.75,.5>/3][.115 dents color_map {[.1 rgb <1,.75,.5>][.1025 rgb
<1,.75,.5>/3][.115 rgb <1,.75,.5>/3][.1175 rgb <1,.75,.5>]} translate -45
scale 1/2]} translate 45]}
scale 1/4
warp {turbulence 1 lambda 0}
scale 4
scale 3
}
}
#declare Tex1 =
texture {
pigment {
dents
pigment_map {
[.1 dents pigment_map {[.1 dents color_map {[.1 rgb <.675,.675,.75>][.1 rgb
<1,.75,.5>/3][.125 rgb <1,.75,.5>/3][.1275 rgb <1,.75,.5>]} translate
-900*z][.1025 rgb <1,.75,.5>/3][.12725 rgb <1,.75,.5>/3][.1275 dents color_map
{[.145 rgb <1,.75,.5>*.75][.15 rgb <1,.75,.5>]} scale .75 translate -450]}
translate 600]
[.1025 rgb <1,.75,.5>/3]
[.1225 rgb <1,.75,.5>/3]
[.125 dents pigment_map {[.1 rgb <1,.75,.5>][.1025 rgb <1,.75,.5>/3][.1125 rgb
<1,.75,.5>/3][.115 dents color_map {[.1 rgb <1,.75,.5>][.1025 rgb
<1,.75,.5>/3][.115 rgb <1,.75,.5>/3][.1175 rgb <1,.75,.5>]} translate -45
scale 1/2]} translate 45]}
scale 1/4
warp {turbulence 1 lambda 0}
scale 4
scale 3
}
//normal {function {TexBump1(x,y,z)} bump_size 24}
finish {ambient 0 diffuse .75 phong .75 phong_size 4 metallic}
}
Enjoy!
H.E. Day
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