i don't recall anyone trying that before. clever. will it work on
objects with irregular shapes? is there a way to orient the gradient so
it is always away from the camera without rotating the actual object?
that way you could use this in animations where the objects stay still
and the camera moves around. you could even animate the balls, floating
above the typical black and white checkered plane with a camera rotating
around them and oscillating up and down so the background color of the
balls changes from white to black and back again.
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