POV-Ray : Newsgroups : moray.win : Blobs : Re: Blobs Server Time
28 Jul 2024 10:19:16 EDT (-0400)
  Re: Blobs  
From: Ryan Constantine
Date: 16 Jan 2001 17:17:57
Message: <3A64C892.BF43ACFF@ucdavis.edu>
Jamie Davison wrote:
> 
> > : I find it strange that it still doesn't really support them
> >
> >   I find this strange too. After all, it shouldn't require too much. The
> > wireframe approximation code is already there (you can import blobs). The
> > only thing that needs to be added is just a little sub-modeller mode
> > (similar to the bicubic patches editor) which allows you to create and
> > edit spheres and cylinders and some of their parameters.
> >
> >   Perhaps a plugin?
> 
> According to the plugins page on the website, someone was working on a
> plugin, but I don't think there've been any updates to it in at least a
> year.
> 
> To be honest, I think that decent blob support could well give Moray a
> boost into being used by people who don't normally use a modeller, but
> that's just my opinion.

or nurbs modelling, or mesh modelling, or patch modelling (like
hamapatch), don't you think?  or how about export to other formats like
3ds?  pov would finally be able to share with the rest of the world
instead of the rest of the world only sharing (importing to mesh2 for
example) with pov.  what do you folks think?  of all the major features
you can think of that could be added, how do these rate?

> 
> Bye for now,
>      Jamie.


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