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This seems counter intuitive, somehow. I understand that focal blur would
remove the anti-aliasing, but I don't know why it wouldn't come back. Is this
a designed feature or simply one that was never implemented?
Josh
(sorry, I don't intend that to sound rude, but I can't phrase the question
any other way, I certainly dont' mean to be insulting or rude. Please
consider it a failure of my language skills)
Thorsten Froehlich wrote:
> In article <3A5B0799.14AC8360@spiritone.com> , Josh English
> <eng### [at] spiritone com> wrote:
>
> > I have found an anomoly when rendering animations. If I use a camera
> > that has focal blur, it turns off anti aliasing, but if the next fram
> > uses a camera without focal blur, anti aliasing does not come back on
> > for the rest of the animation. Is this a "known bug" that I missed? or
> > has anyone seen this behaviour before?
>
> Antialiasing is turned on and off on a render by render basis. The first
> frame with focal blur will turn it off, and then it will stay off.
>
> Thorsten
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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